Houdini Ocean In a Box Setup
$64.99
$64.99
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Charles Chapman
Houdini Indie File (v20+) that goes through the stages of creating the Ocean in a Box setup. Stages of Setup are:
1. Create a procedural rock to act as a collider for the water.
2. Create an Ocean Spectrum with custom hero waves to feed into the Flip Solver.
3. Flip Sim.
4. Whitewater - Custom sourcing and solver settings.
5. Whitewater post sim - Split into volumes for the foam and subsurface bubbles, and points for the spray.
6. Custom Meshing.
7. Prepare scene static objects for render.
8. Wetmaps for the glass and rocks.
9. Solaris for stage setup and rendering. All materials are MaterialX so you can render in KarmaCPU or XPU, whatever is better for your setup.
A Houdini Indie (v20+) hip file that takes you through every step of the process.
Size
123 MB
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